The “seamless online multiplayer” function of Watch Dogs 2 is broken on the day of release.
The multiplayer mode allows players to dive into one another’s games and participate in cooperative missions, but the feature has been offline since the weekend.
Multiplayer was causing massive gameplay lag and sporadic crashes when activated and players were forced to reset the game completely to resolve the issue. We also had the same issues with our review period pre-launch.
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We assumed the issue would be fixed by the time the game was launched though, but sadly not.
Ubisoft has issued the statement below:
“During the pre-launch phase of Watch Dogs 2, we discovered an issue tied to the seamless multiplayer feature that caused the game to lag and crash periodically. In order to eliminate that issue at launch and for players to enjoy a smooth game play experience, we have decided to wait to launch the seamless multiplayer feature until the patch that fixes this issue is deployed. The patch is currently in certification by Sony and Xbox.
“In the meantime, players can still play the full single-player experience without any concerns and play co-op by inviting friends through the game menu. But that does mean that the Bounty-Hunter mode and other activities that would occur with other outside players who enter your game will be unavailable until the patch is deployed on each platform.”
The post doesn’t say how long certification by either Sony or Microsoft usually takes, but until then, players will be unable to dive into one another’s games.
We’re big fans of Watch Dogs 2, which received 4.5 out of 5 stars in our review.
“Watch Dogs 2 is the game we wanted to play the first time around,” we wrote.
The PS4 and Xbox One versions of the game hit shelves today, whereas PC players, who presumably won’t suffer the same issue, will be able to purchase from November 29.