The Witcher 3: Blood and Wine Game Guide

The unofficial guide to The Witcher 3: Blood and Wine contains all the information needed to achieve 100 percent completion of this very content-rich expansion. The largest part of the guide are the descriptions of all the main and side quests, as well as all the new witcher contracts and treasure hunts. The quest descriptions contain, among other things, information about the circumstances of their unlocking, all the steps required for their completion, all the decisions that have to be made in their course, as well as their consequences, and the possible prizes we can receive for their completion. The chapter ends with a section dedicated to all the endings available in the expansion.

Much space in the guide is also dedicated to the maps of the duchy of Toussaint, where the action of the expansion takes place. In that part of the guide, you will find a large world map as well as numerous maps of smaller areas, where we have marked cities, villages, and any other places worth exploring.

An entire separate chapter of the guide presents the most important innovations that were introduced in Blood and Wine. The guide will familiarize you with things like the new set of cards – Skellige (along with card locations as well as the people with whom you can play), the debuting mechanics of subjecting Geralt to mutations (the process of unlocking mutations, the principles of their operation, the most interesting mutations), the new pieces of gear of can find, romance options, or the option to manage your own estate (the Corvo Bianco Vineyard).

Furthermore, the guide is complement by several smaller chapters focusing on descriptions of noteworthy boss fights appearing in the expansion and on the alphabetical list of all available quests, which you might find helpful in effective navigation through this guide.

Blood and Wine is the second major story expansion for The Witcher 3: Wild Hunt. The action takes place in the duchy of Toussaint, ruled by the duchess Anna Henrietta. The realm features an entirely new map, which you can explore at will and discover its subsequent secrets. The expansion provides over 30 hours of gameplay, and offers the opportunity to complete almost a hundred new quests. In addition, Geralt can acquire new elements of gear, complete a brand new set of cards, this time from Skellige, and face several previously unseen monsters.

Jacek “Stranger” Halas (www.gamepressure.com)

About The Witcher 3: Blood and Wine Game Guide

Author : Jacek “Stranger” Halas for gamepressure.com

Translator : Michal “Czarny Wilk” Grygorcewicz & Slawomir “rattchen” Niejadlik & Jakub “jbugielski” Bugielski

last update : May 31, 2016

Guide contains :
65 pages, 389 images, 28 videos, 8 maps and annotated illustrations.

Use the comments below to submit your updates and corrections to this guide.

Hot Topics of The Witcher 3: Blood and Wine Game Guide

  • The Warble of a Smitten Knight – tourney quest The Witcher 3: Blood and Wine Guide. In this chapter you will find an accurate description of the quest The Warble of a Smitten Knight. This quest is about taking part in a knight’s tourney (shooting, riding the horse, fighting) and lifting the curse from Vivienne.
  • A Knight’s Tales – quest of a girl turned into a tree The Witcher 3: Blood and Wine Guide. This page contains the walkthrough of a side quest A Knight’s Tales , which concerns a girl which has changed into a tree. Geralt can defeat the phantom – Daphne – by himself, or employ the help of a witch from Lynx Crag.
  • Wine Wars – group of side quests The Witcher 3: Blood and Wine Guide. In this chapter you will find a group of Wine Wars side quests. These quests are about finding new owners for the Belgaard vineyard and the de Coronata and Vermentino families are interested in the property.
  • The Witcher 3: Blood and Wine Game Guide The Witcher 3: Blood and Wine Guide.
  • Turn and Face the Strange – quest which unlocks mutations The Witcher 3: Blood and Wine Guide. On this page you will find walkthrough for one of the most important quests in The Witcher 3: Blood and Wine expansion pack. During this quest you must locate Doctor Moreau’s laboratory and unlock the option to use Witcher mutations.

The Witcher 3: Blood and Wine Video Game

The Witcher 3: Blood and Wine

  • genre: RPG

  • developer: CD Projekt RED
  • publisher: Bandai Namco Entertainment
  • platform: PC, PS4, XONE
  • rated: PEGI: Age 18+ / ESRB: Mature

The Witcher 3: Blood and Wine is the second major expansion for The Witcher 3: Wild Hunt, an action RPG that came out in spring 2015. The story of Blood and Wine takes us to the entirely new land called Touissant, one of the few countries in the Witcher universe that have not been touched by war. As it quickly turns out, the atmosphere of peace and bliss in Touissant is but an appearance. In fact, the duchy hides a dark and bloody secret, and thus, the White Wolf will have to face an evil that, once again, can be fought and defeated only by a witcher.

Compared to The Witcher 3: Wild Hunt, Blood and Wine does not introduce any major changes to the gameplay mechanics, save for a number of novelties, tweaks, and enhancements brought by the subsequent patches for the original game. Just like with Hearts of Stone, the first paid DLC for The Witcher 3, the expansion offers a completely new, multi-threaded plot which is comparable in size to that of The Witcher from 2007, the first installment of The Witcher series. Moreover, the game was supplemented with multitude of side quests, new treasures to find, bandit camps to loot, new equipment and Gwent cards, as well as entirely new NPCs. Unlike Hearts of Stone, the action of Blood and Wine takes place outside of the realms known from the vanilla game.

  • CD Projekt RED – Developer Website.
  • Bandai Namco Entertainment – Publisher Website.
  • The Witcher 3: Blood and Wine – Official Website.

The Witcher 3: Blood and Wine PC version System Requirements

Recommended: Intel Core i7-3770 3.4 GHz/AMD FX-8350 4.0 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 770/Radeon R9 290 or better, 35 GB HDD, Windows 7/8.1/10 64-bit

Minimum: Intel Core i5-2500K 3.3 GHz/AMD Phenom II X4 940 3.0 GHz, 6 GB RAM, graphic card 2 GB GeForce GTX 660/Radeon HD 7870 or better, 35 GB HDD, Windows 7/8.1/10 64-bit

More About The Witcher 3: Blood and Wine

The Witcher 3: Blood and Wine Review � A fairy-tale duchy tinged with blood

With its second expansion the Witcher 3 franchise bids us farewell � at least for a while. The idea to send the witcher on a trip to Toussaint proves to be a great call and an amazing idea for a closure of sorts.

The Witcher 3: Blood and Wine FAQ answered; watch the launch trailer

Fans of The Witcher 3 are invited to watch the newly released Blood and Wine launch trailer. In other news, CD Projekt RED answered some frequently asked questions, which reveal new details about the expansion.

The Witcher 3: Blood and Wine will be around 10�15 GB in size

CD Projekt RED has revealed that The Witcher 3: Blood and Wine will be 10�15 GB in size, depending on the platform. It was also revealed that a smaller patch for the vanilla game is going to be released just before the expansion.

Listen to The Witcher 3: Blood and Wine main theme

Marcin Przybylowicz, the composer of The Witcher 3 soundtrack, posted the main theme from Blood and Wine, the upcoming expansion for CD Projekt RED’s hit RPG.

The Witcher 3: Blood and Wine hands-on � the ultimate expansion crowning The Wild Hunt experience

We�ve embarked on a quest leading to CD Projekt RED�s HQ in Warsaw, Poland, to play the final expansion to The Witcher 3. Will Blood and Wine provide a solid portion of content, giving the players a satisfactory conclusion of The Wild Hunt?

This guide to the Blood and Wine expansion has been constructed in a similar manner to our guide to the base game, which should make it significantly easier to navigate - About The Guide to Witcher 3: Blood and Wine - Basic information - The Witcher 3: Blood and Wine Game Guide

This guide to the Blood and Wine expansion has been constructed in a similar manner to our guide to the base game, which should make it significantly easier to navigate. The two most important parts of this guide are the walkthrough of the main storyline and a section containing various maps of the duchy of Toussaint, which also includes descriptions of all the optional quests. The following guide assumes that the reader is well acquainted with the core game. Therefore, the guide omits any information concerning the basic gameplay mechanics, focusing instead only on completely new elements, such as subjecting Geralt to mutations – a feature introduced in Blood and Wine, which allows the protagonist to become even more powerful.

An important information is that the action of the entire expansion takes place on a completely new map – in the duchy of Toussaint. The guide includes maps with the most important locations marked, including things like places where you can find treasures.

The guide uses the following color code:

  • The color brown is used for marking NPCs encountered in the course of the game (allies and opponents alike), as well as monsters.
  • The color blue is used to highlight the names of locations you visit in the expansion (the site names in the guide are the same as in the game).
  • The color green is used to mark the places where you find or receive items.
  • Additionally, bold font is used to highlight the names of the quests.

Additionally, in the walkthrough for some quests you will find reference to maps available in the guide. For example, (M4,10) means that you must find point 10 on M5 map (Beauclair). Descriptions of all points are available under the maps.

One possibility is to begin the expansion using a fresh, dedicated character - How and when to begin the Blood and Wine expansion? - Basic information - The Witcher 3: Blood and Wine Game GuideOne possibility is to begin the expansion using a fresh, dedicated character

The new adventure offered by the Blood and Wine expansion can begin in several ways, which are described below.

Important – Prior to the game, make sure that The Witcher 3 is updated to version 1.20 or later!

Continuation using a character from the base game

The best solution is to continue the adventures with a character that you have used so far in the base game and optionally also in Hearts of Stone. If you have the main game installed, Blood and Wine should automatically recognize the existing save game data. If by any chance you have in the meantime uninstalled Witcher 3, your saved games should remain on the disk with their default location being: user_name\Documents\The Witcher 3\gamesaves. In this case, simply reinstall the game and your saves should become immediately accessible.

Very important – make sure that your Geralt has achieved level 34 or higher. Otherwise, the challenges offered by Blood and Wine will most likely prove to be too big for him. Of course, there’s no need to start the expansion as soon as you install it. You can first sufficiently develop Geralt in the main campaign, and then point your attention to the adventure from the second expansion.

Starting a new game

If you wish, you can start the game from the very beginning. Should you decide to do so, the campaign will automatically integrate Blood and Wine into its structure. The important thing is that you will be unable to begin the plot of the expansion too early in the game. An opportunity to set out for the duchy of Toussaint appears no earlier that after completing the main quest A Poet Under Pressure in Novigrad, still you should first make sure Geralt is at least level 34.

Starting the adventure using a new character

This option is the best solution if you do not have any saved games and if you are only interested in playing through Blood and Wine. You can use a character generated by the game. Geralt will be automatically leveled up to level 34 (minimum suggested for starting the expansion) and will have the basic equipment (weapons, armor, oils, potions, equipment for Roach, etc.), giving him a reasonable fighting chance against the challenges that await him in the expansion. You need to know, however, that by choosing this option you will not be given immediate access to items like witcher gear or complete decks of Gwent cards from the core game. Furthermore, an “instant character” has, by default, completed all the quests from the main storyline, so you will be unable to complete them with such a character.

The journey to the duchy of Toussaint

The quest Envoys, Wineboys is closely associated with your journey to Toussaint, it should be automatically included in the journal after you have fulfilled all the requirements listed above - How and when to begin the Blood and Wine expansion? - Basic information - The Witcher 3: Blood and Wine Game Guide

The quest Envoys, Wineboys is closely associated with your journey to Toussaint, it should be automatically included in the journal after you have fulfilled all the requirements listed above. After you decide that you are ready to start the new adventure, visit one of the notice boards in Velen and find the invitation as shown in the picture above. Pick it up and read it, then head to the village of Holloway to meet with Palmerin and Milton.

You need to meet up with Palmerin and Milton - How and when to begin the Blood and Wine expansion? - Basic information - The Witcher 3: Blood and Wine Game GuideYou need to meet up with Palmerin and Milton

Having reached your destination a cut-scene will be triggered, showing Geralt’s meeting with the knights. You can agree to help Palmerin and Milton to get rid of bandits plaguing the nearby village before you depart (an additional fight), or you can simply persuade them to pass up on the fight and immediately listen to Anna Henrietta’s invitation, as well as learn more about the mysterious monster harassing the duchy’s residents. After this meeting is over, you will automatically travel to Toussaint and start a new main quest – The Beast of Toussaint.

Blood and Wine has the same hardware requirements as the basic version of The Witcher 3.The PC version we have tested ensured a very smooth gameplay for most of the time, also during the free exploration of Beauclair and other large locations. Slight slowdowns occurred during cut-scenes featuring large numbers of NPCs and some very dynamic moments in combat. It should be noted that disabling the NVIDIA HairWorks technology (responsible for the animation of body hair) can significantly improve the overall performance.

Blood and Wine requires the base game to be updated to version 1.20 or higher. In addition to numerous improvements this version also offers a refreshed user interface. During your first contact with this version it would be good to take some time to familiarize yourself with the new interface, as many things have been modified, for example, the item organization in Geralt’s inventory.

Game modes

  • Singleplayer: Yes
  • Offline cooperation (split screen / hot seat): No
  • Online cooperation: No
  • Multiplayer: No

Our hardware

The guide has been created based on the PC version on a computer with the following configuration:

  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-4690 3,5GHZ 6MB
  • Memory: 8GB DDR3 1866MHz HyperX Fury Black
  • GPU: Asus GTX970-Strix-DC2OC-4GD5
  • GPU memory: 4GB

The hardware configuration as listed above enabled the game to run for most of the time at locked 60 frames per second at a resolution of 1920×1200 and on high graphic settings. You can also play on ultra settings, although the number of FPS can visibly fluctuate depending on activity or the character of the explored locations.

PC – General Information

  • OS: Windows 7, Windows 8.1, Windows 10, only 64-bit.
  • Internet connection during the game: Not required
  • Online activation: Yes
  • Controls: Keyboard and mouse, optional Xbox 360 or Xbox One controller
  • Achievements: Yes (Steam achievements in the PC version)

Minimum hardware requirements

  • CPU: Intel Core i5-2500 3.3 GHz / AMD Phenom II X4 940
  • Memory: 6 GB
  • GPU: GeForce GTX 660 / Radeon HD 7870 or better
  • OS: Windows 7 / 8.1 / 10 64-bit
  • Required HDD space: 39 GB (core game + Blood and Wine expansion)

Recommended hardware requirements

  • CPU: Intel Core i7 3770 3.4 GHz / AMD FX-8350 4.0 GHz
  • Memory: 8 GB
  • GPU: GeForce GTX 770 / Radeon R9 290 or better
  • OS: Windows 7 / 8.1 / 10 64-bit
  • Required HDD space: 39 GB (core game + Blood and Wine expansion)

So romantic... - Romance with Syanna - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
So romantic…

The romance in the second story expansion for The Witcher 3: Wild Hunt is different than the romances available in the basic version of the game and in the first expansion. You won’t find here a gradually built relation with Syanna that will end with happy end. Instead of that, this time the happy end is available immediately, without building suspense or spending nice moments on detailed conversations. In order to be able to romance with Syanna you must decide to help her during the main quest The Night of the Long Fangs (you can find the Hidden or find Syanna). You will get to a fairy world in which the girl was imprisoned.

During the Beyond Hill and Dale quest you won’t have to try too hard to be liked by Syanna. You don’t need to select the best dialogue options in order to obtain the ribbon from the girl with flints. The most important part of the conversations during this quest is when Geralt and Syanna go to the clouds (after the battle with the Cloud Giant). Here you must only agree on Syanna to “use you”. The cutscene will trigger automatically.

Other love scenes in the Blood and Wine expansion pack

Geralt can also use the services of courtesans. - Romance with Syanna - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Geralt can also use the services of courtesans.

In addition romance with Syanna, in Blood and Wine expansion pack it is also possible to use the services of courtesans. In order to spend some nice moments with the girls, player must go to Beauclair, to San Sebastian and speak with madam of the building. Player can choose from three girls services of whose can be required one after another (the cost of a single service is 20 crowns). The girls will be marked on your minimap with a heart icon. The cutscenes are same as in previous games, you won’t see any special scenes reserved for full-fledged romances.

1 � The “Clan Drummond shield maiden” card can be won from the inkeep in the Cockatrice inn.

2 � The “Clan Brokvar archer” card can be won from the herbalist in the Castel Ravello Vineyard.

3 � The “Cerys” card can be won from the inkeep.

4 � The “Clan Drummond shield maiden” card can be won from the armorsmith.

5 � The “Ermion” card can be won from the inkeep.

6-9 � The “Skellige storm”, “Wer longship” and “Young berserker” cards can be won from the barber, innkeep, armormisth and blacksmith.

10-11 � The “Skellige storm” and “Mardroeme” cards can be won from the brothel owner and butcher.

12-15 � The “Light longship”, “Draig Bon-Dhu”, “King Bran” and “Young berserker” cards can be won from the merchant, camerlengo, Pierre and innkeep.

16-19 � The “Olaf”, “Mardroeme”, “Clan Dimun pirate” and “Kambi” cards can be won from the armorsmith, merchant, herbalist and innkeep.

Note on the notice board informing of the Gwent Tournament - Skellige Gwent Deck - list of cards and strategy - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Note on the notice board informing of the Gwent Tournament

Blood and Wine enables Geralt to assemble a completely new Gwent deck – Skellige. The deck is associated with a Gwent tournament which is held in Toussaint. You can learn of the plans to organize a big tournament after reading the relevant message on one of the notice boards. This will unlock the side quest Gwent: To Everything – Turn, Turn, Tournament!

Count Monnier is the organizer of the Beauclair tournament - Skellige Gwent Deck - list of cards and strategy - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Count Monnier is the organizer of the Beauclair tournament

Start by heading to Beauclair and locating the organizer of the tournament – Count Monnier – in the western part of the city. After a conversation with this character, Geralt will come into possession of a basic set of cards from the Skellige deck. In addition, you will learn where to look for the other cards. From that moment on, in the course of the side quest Gwent: Never Fear, Skellige’s Here you can visit certain points on the world map, where you will find players in possession of Skellige cards. With each of them (there are 19 of them in total) you can play a round of Gwent, and for winning it, in addition to gold, you will also receive a new Skellige card to your collection.

The list of all available Skellige cards and where to find them

Location

Card

The Cockatrice Inn (Inn keeper / Skellige)

Clan Drummond Shield Maiden

Castel Ravello Vineyard (Herbalist / Nilfgaard)

Clan Brokvar Archer

Flovive Village (Inn Keeper / Northern Kingdoms)

Cerys

Francollarts Village (Quartermaster / Northern Kingdoms)

Clan Drummond Shield Maiden

Francollarts Village (Inn Keeper / Nilfgaard)

Ermion

Tourney Grounds (Barber / Skellige)

Skellige Storm

Tourney Grounds (Inn keeper / Scoia’tael)

War Longship

Tourney Grounds (Blacksmith / Skellige)

Young Berserker

Tourney Grounds (Quartermaster / Nilfgaard)

Skellige Storm

Beauclair: San Sebastian (Madam / Scoia’tael)

Mardroeme

Beauclair: San Sebastian (Butcher / Skellige)

Skellige Storm

Beauclair: Market Place (Merchant / Skellige)

Light longship

Beauclair: Market Place – East (Inn keeper / Skellige)

Olaf

Beauclair: Market Place – East (Herbalist / Skellige)

Mardroeme

Beauclair: Market Place – East (Merchant / Monsters)

Clan Dimun Pirate

Beauclair: Market Place – center (Quartermaster / Skellige)

Kambi

Beauclair: Market Place – West (Inn keeper / Monsters)

Draig Bon-Dhu

Beauclair: Market Place – West (Kamerarius / Nilfgaard)

King Bran

Beauclair: Market Place – West (Pierre / Nilfgaard)

Young Berserker

The complete list of Skellige cards

Name

Type

Number

Properties

Strength

King Bran

Commander

   

Crach and Craite

Commander

   

Madman Lugos

Infantry

1

 

6

Blueboy Lugos

Infantry

1

 

6

Clan an Craite Warrior

Infantry

3

Bond

6

Clan Brokvar archer

Ranged

3

 

6

Clan Dimun pirate

Ranged

1

Conflagration

6

Holger Blackhand

Siege

1

 

4

Donar an Hindar

Infantry

1

 

4

Udalryk

Infantry

1

 

4

Svanrige

Infantry

1

 

4

Clan Tordarroch armorsmith

Infantry

1

 

4

Clan Heymaey Skald

Infantry

1

 

4

Kambi

Infantry

1

Summon from the world beyond

0

Mardroeme

Special Card

3

Berserker transformation

 

Olaf

Infantry/Ranged

1

High morale

12

Hjalmar

Hero/Ranged

1

 

10

Cerys

Hero/Infantry

1

Brotherhood

10

Ermion

Hero/Ranged

1

Mardroeme

8

War longship

Siege

3

Bond

6

Berserker

Infantry

1

Berserker

4

Light longship

Ranged

3

Brotherhood

4

Clan Drummond shield maiden

Infantry

3

Bond

4

Young berserker

Ranged

3

Berserker

2

Birna Bran

Infantry

1

Medic

2

Draig Bon-Dhu

Siege

1

Commander’s horn

2

Skellige Deck – Strategy

Skellige Deck. - Skellige Gwent Deck - list of cards and strategy - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Skellige Deck.

Decks of Northern Realms and Nilfgaard have lots of spies, which provides them an edge over the rest of the decks. If you are playing against such, it is a good idea to include decoys in your ranks. Playing spies is different from how you play decks such as Nilfgaard, Northern Realms, or even Scoia’tael. Skellige has lots and lots of special cards with the Brotherhood property. Therefore, there is a high chance of drawing, from the deck, twin cards from this segment. Unfortunately, this is not the best thing that can happen (exactly in the same way as in the case of monster decks).

The key strategy is to avoid the opponent’s conflagration. Wait for a good moment to play Drakkar or Cerys cards to avoid losing your strongest cards. In any case, you should have Cerys, Drakkar and Kambi cards. On the other hand, you can ignore berserker cards altogether, as they require luck to be drawn in an ideal configuration, i.e. Mardroeme/Ermion and at least two young berserkers in one hand. Keep in mind that the Mardroeme special card takes up the empty slot for the Commander’s Horn, which is why Ermine is the best solution here. This is so, because, unlike Mardroeme, it does not take up the slot of the Commander’s Horn. As you can see, it is a matter of luck to a large extent, and in majority of cases you will not draw cards in the configuration that you require to use the full potential of berserkers.

While picking the commander, you should keep one thing in mind – if you like playing decks with weather conditions, pick King Bran. If, on the other hand, you play against decks of Nilfgaard or Scoia’tael – pick Crach. Bran will allow you to alleviate the effect of weather conditions to a certain extent, thanks to which you save the strength of the cards that you have already played. Crach, on the other side, allows you to shuffle the rejected cards of both players, which makes things significantly more difficult for opponents that use lots of medics.

Cerys is your best weapon. Use it with care. - Skellige Gwent Deck - list of cards and strategy - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Cerys is your best weapon. Use it with care.

The above screenshot shows one of the best card configurations for the Skellige deck. There are your main forces here, i.e. light longships, O’dimm’s Shadow (Heart of Stone expansion) and Cerys. If the game has selected double cards from the “brotherhood” segment for you, get rid of them before the main dealing. The strategy is not much different from the one used for monster decks. The difference is that you do not have to rely on “brotherhood” cards. In Skellige, there also are several “bond” cards.

Wait for a messenger bearing a letter from Yennefer - Mutations - how to unlock them and how do they work? - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Wait for a messenger bearing a letter from Yennefer

Mutations are one of the biggest novelties introduced by Blood and Wine. They are powerful unique abilities that vastly enhance Geralt’s already impressive skills. The mutations are not available by default and to gain access to them you will have to find the secret laboratory of Dr. Moreau, located in the ruins inside the Valley of the Nine. The side quest Turn and Face the Strange is associated with reaching the lab. In order to unlock this quest you must wait until Geralt gets approached by a messenger bearing a letter from Yennefer. The messenger should appear shortly after the completion of the main quest Blood Run. Snoop around Beauclair until you see a short scene showing your encounter with the messenger.

The letter will inform Geralt of Professor Moreau and his lost workshop - Mutations - how to unlock them and how do they work? - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide

The letter will inform Geralt of Professor Moreau and his lost workshop. You must now complete the Turn and Face the Strange quest, which was described in detail in a separate chapter of this guide. At the end of this quest, Geralt will enter the casket-like object shown in the picture above. Using Professor Moreau’s equipment will enable you to acquire mutations.

Mutations screen - Mutations - how to unlock them and how do they work? - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Mutations screen

Open the character screen where you spend skill points received through leveling up. Then select the mutations icon (or press C) to open a new screen. You can now unlock mutations from a total of twelve available in the expansion. In order to obtain a specific mutation (more specifically – to carry out research that will result in discovering it), Geralt must have free skill points (the ones received for obtaining new experience levels) and have enough greater mutagens in his inventory.

Once a mutation is researched, you must activate it. What’s very important, you can’t have more than one mutation active simultaneously. Because of that you should always select an active mutation which suits your current needs (for example the requirements for combat).

One passive mutation called Strengthened Synapses is developed while you obtain new active mutations. The passive mutation becomes stronger as you buy new active mutations and it unlocks additional slots for skills in the character tab. Requirements for unlocking new slots are as follows:

  • First new skill slot – Researching two mutations.
  • Second new skill slot – Researching four mutations.
  • Third new skill slot – Researching eight mutations.
  • Fourth new skill slot – Researching all twelve mutations.

List and descriptions of mutations

1) Magic Sensibilities – One of the “starter” mutations. It unlocks the possibility to deal critical damage with Witcher signs. Chance for dealing critical damage and the strength of critical hits increases as the intensity of the sign increases. In addition to that, opponents killed by critical damage from a sign are exploding. It is a good mutation if you like to use Witcher signs during the combat. However, it is important to have many signs-related skills in the active slots when you use this mutagen. Thanks to that the overall sign intensity will be higher and thus the mutation will be more effective.

2) Deadly Counter – One of the “starter” mutations. It allows dealing 25% more damage with sword to humans who are resistant to counterattacks and to monsters. In other cases a counterattack can automatically trigger a finisher if the health bar of the attacker is shorter than 25%. You will gain the most of this mutation if you depend on counterattacks in melee combat since in that case Geralt can count on both statistic bonuses coming from this mutagen.

3) Toxic Blood – One of the “starter” mutations. When Geralt is hit during a melee combat, the attacker will automatically receive damage equal to 1.5% of damage dealt multiplied by number of toxicity points. Using this mutation can be very helpful when fighting stronger opponents who deal large number of damage. However, you must remember to keep toxicity on high level so that you gain more profits from this mutagen.

4) Piercing Cold – This mutation improves the Aard sign and gives it a 25% chance for freezing the opponent. If the enemy is frozen and knocked over on the ground, he will die instantly. If he is not frozen, then he will receive very high additional damage. These improvements greatly improve effectiveness and usefulness of Aard sign. What’s more, since it provides you with a few different bonuses, you don’t need to hope for a single specific one. Take interest in this mutation if you use Aard sign frequently and most of all if you face an opponent whose weakness is this sign.

5) Conductors of Magic – Thanks to this mutation damage dealt by Witcher signs will be increased by 50% of damage of your active sword. In order to receive the bonus Geralt must use a magic sword, unique sword or one of the Witcher gear swords. You can gain the most from this mutation if you use a very good weapon which deals massive damage. Because of that it is best to wait with activating this mutation until Geralt obtains one of the best swords available in the game.

6) Adrenaline Rush – At the start of the battle this mutation increases the strength of attacks and intensity of Witcher signs by 30% for 30 seconds per each opponent except for the first one. Further in the battle the attack strength and sign intensity is reduced by 10 percent per each opponent except for the first one. You should use this mutation during encounters in which Geralt must defeat many opponents. Only then you will feel the difference provided by this mutation and you will be able to easily eliminate groups of enemies.

7) Second Life – As the name of the mutation suggests, it protects Geralt from dying. When the protagonist loses all his health points, he becomes temporarily invulnerable and his health is fully regenerated. The mutation can activate only once every three minutes. Despite this limitation it is very useful. If you play on one of higher difficulties, you should unlock it as quickly as possible. On lower difficulties you should activate it before each harder battle (for example against a boss).

8) Bloodbath – This mutation guarantees that each final hit performed with sword cuts of opponent’s limb or activates a finisher. In addition to that, each successful melee attack increases the attack strength by 5% till the end of the battle. The bonus stacks for as long as Geralt won’t receive any damage from opponents. You should consider using this mutation in battles when you must defeat slower enemies and the ones who have more trouble with hitting you (even with a weak attack). Otherwise each hit will reduce the bonus from this mutation.

9) Cat Eyes – The mutation greatly increase the crossbow damage and increase the chance for a critical hit performed with that weapon by 50 percent. In addition to that, the bolts can penetrate and stun the opponents and the health of hit opponent who had full strength is reduced by 15%. You should take interest in this mutation if you use crossbow in combat frequently. However, you should use it only after Geralt obtains one of the best crossbows available in the game or after he gets some unique set of bolts.

10) Metamorphosis – Due to this mutation using critical effects on opponents activates a random potion for two minutes. It happens without affecting the current toxicity level. Up to three potions can be active simultaneously. In addition to that, the mutation automatically lightens up darker locations. You can consider using this mutation, but only if you greatly improved alchemical abilities of the protagonist.

11) Euphoria – This mutation increases the damage dealt with a sword, and the power of signs by 0.75% for each point of poisoning. Consider activating this mutation, if you constantly keep Geralt’s poisoning level on a high level, because only then you will notice the boost to the statistics.

12) Mutated Skin – This mutation lowers the damage received by 15% for each adrenaline point. Consider using this mutation if you are playing on one of the higher difficulty levels, or you are planning a fight with a strong enemy.

Anna will give you the key to the vineyard and the property deed - Your Own Estate in Witcher 3: Blood and Wine - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Anna will give you the key to the vineyard and the property deed

During the visit in Toussaint in the course of Blood and Wine Geralt can come to possess a property that becomes his home. You won’t miss it, as you will receive the deed and the keys to the property in the course of the main quest – The Beast of Toussaint. Said property is a gift of gratitude for defeating the shaelmaar on the Tourney grounds and granted by Anna Henrietta herself.

Geralts estate - Your Own Estate in Witcher 3: Blood and Wine - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Geralt’s estate

The estate is the Corvo Bianco Vineyard. The vineyard is, unfortunately, in ruins and at first its only uses are the options to store equipment in a chest and use the bed. You can rebuild the vineyard if you wish, following the associated side quest Corvo Bianco. Said task involves mostly ordering further expansion projects from your majordomo Barnabas-Basil Foulty who is staying at the vineyard. Each project requires a certain amount of gold and some time for the works to be completed. The rest of this page includes a summary of works that can be ordered. The complete expansion of the vineyard will be rewarded with the achievement / trophy Playing House.

ImportantThe majordomo provides one additional “function”. You can use him to polish your Gwent skills, and for free. Interestingly, the game even allows you to choose a deck for Barnabas, so you can practice techniques against specific decks.

First set of vineyard expansions

General renovation – three days, 5,000 crowns – After its completion, you will be able to display weapons and armor on dedicated stands, hang paintings on the walls, and take a look into the basement. There you will find a secret room with an alchemy laboratory. In the laboratory, Geralt can break down mutagens and increase his stock of potions and bombs.

Armorer’s Table – one day, 1000 crowns

Grindstone – one day, 1000 crowns

Second set of vineyard expansions

New bed – one day, 1000 crowns – Vitality bonus after going to bed (+1000 points, 120 minutes)

Additional weapon stands – one day, 500 crown

Additional armor stands – one day, 500 crowns

Renovation of the guest room – two days, 1,000 crowns

Stable renovation– two days, 2,000 crowns – Endurance bonus for Roach (+100% durability, 60 minutes).

Garden renovation – two days, 2,000 crowns – Ability to collect unique herbs from the garden.

After the renovations are over you can meet with Majordomo again. You can agree to drink an expensive wine with him to celebrate the end of the works on renovating the vineyard.

Additional layout of the vineyard

An example painting - Your Own Estate in Witcher 3: Blood and Wine - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
An example painting

Since the general renovation of the inside of central vineyard building ends, you can hang paintings inside. New paintings can be obtained in various ways. Hanging then on the wall will only change the visual aspect of the rooms – they have no practical functions.

  • Geralt of Rivia’s Shield or Ravix of Fourhorn’s Shield can be obtained during The Warble of a Smitten Knight side quest. Geralt will receive the shield when he signs up for the tournament on the Tourney Grounds.
  • The White Wolf, by Count Beledal painting can be obtained at the end of the Big Game Hunter contract. You must accept the invitation from count Beledal and meet with him in his mansion in Francollarts.
  • Ancient elven shield is obtained automatically during the Extreme Cosplay side quest in which Geralt faces living elven statues.
  • Portrait of Geralt can be obtained at the end of A Picture of the Witcher as an Old Man side quest. After meeting with the painter on the market in Beauclair and looking at the portrait you can buy it for 1000 crowns.

Trophy shelf - Your Own Estate in Witcher 3: Blood and Wine - New Additions in Blood and Wine - The Witcher 3: Blood and Wine Game Guide
Trophy shelf

Geralt’s mansion can be also decorated by trophies, figurines and similar objects found or obtained during the game. Geralt can place these objects on a shelf on the wall. These items serve only decorative purpose.

  • Reginald Figurine is a reward for completing the Goodness, Gracious, Great Balls of Granite! side quest in Beauclair.
  • Fist Fighting Championship Trophy is a reward for winning all fist fights in Beauclair. The trophy is received after completing the Raging Wolf side quest.
  • Victor’s Cup is the reward for winning the gwent tournament organized in the duchy. It takes place during the Gwent: To Everything, Turn, Turn, Tournament! side quest.

SOURCE:http://guides.gamepressure.com/thewitcher3bloodandwine/

Post Author: Tech Review